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Technical Notes

Verastream Host Integrator Server Performance
Technical Note 10087
Last Reviewed 09-Apr-2009
Applies To
Verastream Host Integrator version 6.6
Summary

This technical note uses several performance characteristics of Verastream Host Integrator (VHI) Session Server to provide a basic understanding of VHI sizing techniques in Windows and Linux/UNIX environments.

This document covers the following topics:

The session server plays a central role in VHI installations. This information provides a working knowledge of how the session server responds to load and uses available resources. This information can be used to calculate basic sizing and performance for specific applied scenarios. Results in your environment may vary. Attachmate recommends that you conduct performance testing with your particular combination of model(s), host(s), host application(s), network, server hardware, and server configuration to optimize your environment and meet your quality of service (QoS) requirements.

Runtime Performance and Requirements

This section describes session limits, memory usage, multi-processor/multi-core performance, and other performance variables.

Concurrent Sessions

When determining session limits for specific scenarios, consider the following factors:

  • Peak concurrent client users ("active" sessions), or "high water mark": Although session server configuration supports up to 5000 concurrent sessions, the recommended maximum limit is 1000 concurrent active sessions per session server.

Note: Regardless of session server capabilities, your concurrent session limit is governed by your product licensing. Do not configure more concurrent sessions than authorized by your license.

When estimating the peak number of concurrent clients, consider the expected lifespan of active sessions. Models designed for transactional use (table procedures) typically execute quickly. However, concurrent session demands are higher when using rejuvenation, suspended sessions, or procedures that will take a long time to execute due to high-latency hosts or networks, encrypted communications, or navigation across a large number of entities.

  • Host sessions started simultaneously by clients: The recommended limit is 100 host sessions connecting in unison. This limit applies to client applications that do not use session pools (“connect to model”) or use session pools configured with minimal pre-loaded session counts.
  • Client connections initiated simultaneously: When client applications are connecting to session pools with sufficient idle host sessions, the recommended limit is 250 client connections activated in unison. Session pools with pre-loaded host sessions provide significant performance improvement by reducing overhead when client applications connect.
  • Host sessions started simultaneously by session pool initialization: If you have a large number of host sessions that pre-load concurrently, the host may be impacted when the session server service starts, depending on host hardware and capabilities. To avoid this impact, you can use multiple session pools with scripted staggered starts, or configure the session pool to create pooled sessions serially.
  • Idle sessions: "Inactive" or "idle" sessions are host sessions that have already been started in a session pool, but are not currently being used by a client user. Since idle sessions have a low impact on CPU usage and network bandwidth, there is no specific recommended limit, but Attachmate recommends conducting on-site tests if there is a large number of inactive sessions.
  • Multi-server scalability: Higher concurrent session requirements can be met with multiple session servers, thus distributing session load across multiple separate systems. For more information on load balancing, see Technical Notes 10052 and 10059.

Memory

The session server is highly efficient in memory usage, but does have specific needs related to model size and concurrent session count:

Minimum required memory (no model loaded)
512 MB
Suggested minimum memory with model of 50 entities, and no more than 100 concurrent sessions
1 GB
Sample additional memory for each additional 100 concurrent sessions
+64 MB (+128 MB recommended)
Session Server maximum memory use
4 GB

Note the following:

  • For memory calculation purposes, “concurrent sessions” includes the peak total of all active, pre-loaded/idle, and suspended sessions.
  • With more entities in a model, more memory is consumed per session. Although there can be wide variations in the complexities of entities (operations, patterns, recordsets, and event handlers), these attributes do not have a large impact on the memory consumption per entity. A model with 100 entities uses roughly twice the memory compared to a model with 10 entities. Example: With 200 concurrent sessions, a 10-entity model uses less than 85 MB of memory, and a 100-entity model uses 161 MB.
  • As active sessions navigate more host screens, memory use increases. For examples, compare memory use for Search and Update procedures in the Test Results Data below.
  • System memory beyond the above requirements does not increase server performance.

Processors

Multi-processor systems can improve session server performance. The session server takes advantage of multiple CPUs (symmetric multi-processing, or SMP) when available. A CPU is defined as a processor core, so a dual-core CPU is treated as two processors by the session server, and a quad-core CPU is treated as four processors.

Session server performance and load capability improves with each additional processor, but there is a diminishing marginal increase as the processor count is increased. The largest marginal increase in capability is realized with the second processor. Further performance gains are obtained with additional CPUs, but a diminished improvement is realized per additional processor.

Number of Processors
Approximate Gain in Performance
2 CPUs vs. 1 CPU
75% gain
4 CPUs vs. 2 CPUs
38% gain
8 CPUs vs. 4 CPUs
14% gain

Note the following:

  • For best performance of Session Server on Windows, configure the number of Host Session Threads equal to the number of CPU cores, but not less than 2.
  • VMware or other virtual environments may limit the number of CPU cores that are supported. Consult your virtual environment documentation.

Other Performance Variables

Note the following:

  • Model size: Use of large or small models has little measurable effect on performance.
  • Security: Performance is affected by enabling encryption in the client-server and/or server-host communication. When encryption is enabled, performance may be limited by client and/or host hardware capabilities due to encryption/decryption processing demands. (For more information on security, see Technical Note 10079.)
  • Diagnostics: Enabling certain diagnostic tools (logging all messages) adds significant overhead, especially when log files are written to a journaling filesystem on Linux/UNIX platforms. (In a normal production environment, it is recommended to log and record errors only. For more information on configuring logging and model debug messages, see Technical Notes 40032 and 10066 respectively.)
  • Event handlers: Model event handlers can impact performance, depending on the size, complexity, and number of event handlers. See also Event Handler Best Practices at http://docs.attachmate.com/verastream/vhi/6.6/doc/help/designtool/event_handler_design.html. The event handler script engine performs about 20% better on Linux compared to Windows.

Relative Performance Results

The following information summarizes how different VHI usage scenarios affect the time for the client to connect to the session server, and for the server to navigate each host application screen. For more information on the scenarios and time calculations, refer to the Test Details.

Test Scenario
Connect Time
Screen Traversal Time
Screens per Second
R1. No session pool
0.021 sec
0.00016 sec
6,250
R2. Session pool
0.0059 sec
0.00012 sec
8,333
R3. Session pool with security
0.086 sec
0.00014 sec
7,142
R4. Session pool with all logging
0.030 sec
0.00152 sec
658

In the graphs below, shorter bars represent faster performance.

Figure 1. Connect time is fastest with session pools. Security adds connection overhead. Figure 1. Connect time is fastest with session pools. Security adds connection overhead.
Figure 2. Enabling logging of all server messages slows runtime performance. Figure 2. Enabling logging of all server messages slows runtime performance.

------------------------------------------------------------------------------------------------------------------------------

Test Details

If you are interested in how Attachmate testing labs measured performance, the following information describes the testing environment, methodologies, and results data.

Testing Environment

Tests were performed with the client, server, and host on separate systems on a 100 Mbps network.

Figure 3. Test systems Figure 3. Test systems

Server Hardware

Model
Dell PowerEdge 1950
CPU
2 x XEON E5430 @ 2.66 GHz (two quad-core CPUs)
Memory
16 GB
Hard Drives
300 GB @ 15K RPM
Operating System
Microsoft Windows Server 2003 R2 x64 Edition

Server Configuration

Maximum Concurrent Sessions
5000
Session Pool Count (Minimum Concurrent Host Sessions)
250 (except not applicable for tests R1 and S1)
Create pooled sessions concurrently*
Enabled (default)
Host Session Threads
8
Debug Messages
Record Nothing for models
Record Errors for session pools (except tests R1, R4, and S1)

Default Logging Level
Log Errors (except test R4)

*For tests using the session pool (all tests except R1 and S1), the initial host sessions are pre-loaded, including completion of successful navigation to the home entity, before the test is initiated.

Models

Tests were performed with the following VHI models.

Model R
Number of entities
13
Number of screens traversed to home entity
5
Number of screens traversed in Search procedure
28
Number of screens traversed in Update procedure
4

Model S (scripted)
Number of entities
13
Number of screens traversed to home entity
5
Number of screens traversed in Search procedure
28
Number of screens traversed in Update procedure
4
Number of event handlers in Search procedure
200
Number of event handlers in Update procedure
40

Client Application

The test client is a multi-threaded application that establishes multiple concurrent connections to the session server using the VHI Java Connector. The client requests execution of a Search procedure (resulting in model traversal of 28 screens) or an Update procedure (4 screens). Each client thread executes the procedure 10 times. For example, if the test is run with 100 clients, a total of 1000 transactions are executed. The client thread disconnects and re-connects between each transaction request, thus each transaction is handled with a separate client connection.

Host (Trace Player)

The host is emulated by Trace Player, an Attachmate utility. This utility is not provided with the product. For more information about Trace Player, contact Technical Support at http://support.attachmate.com/contact/.

Trace Player 3.20 was used with the following parameters:

Port Number
1100
ThreadPoolSize
20
TimeoutMinutes
-1 (infinite)
AutoMode
MAINFRAME
MF Negotation
NEGOTIATE_0
MF Initialization
BLOCK0
FileCache
true
Lag
250
LagPercent
0
MaxClients
20000

Test Results Data

The tables below include the following measurements:

  • # of Clients: This value represents the number of client threads, and peak number of concurrent client/host sessions (connecting in unison).
  • # of Transactions: This value represents the total number of client connections, and total number of table procedure transaction requests.
  • Time (sec): Total time (in seconds) to complete the number of procedure transactions, as measured from the client end.
  • % Failed: Percentage of failed transactions. Failed connections (client calls resulting in errors) occur as a session server approaches one or more of its limits. Tests that scale aggressively enough will show a trend of increasing failed connections.
  • Transactions / sec: Number of transactions executed per second (calculated run rate).
  • Screens / sec: Number of entities traversed (screens navigated) per second (calculated run rate).
  • Network Usage: Percent of network bandwidth used on the session server system, as reported by Windows Task Manager (Networking tab).
  • CPU Usage: Sustained percent of available combined CPU processing power used on the session server system, as reported by Windows Task Manager (Performance tab).
  • Memory (MB): Peak amount of memory used during the test by the VHI Session Server process (sesssrvr.exe) as reported in Windows Task Manager (Processes tab), converted and rounded to the nearest megabyte.

Test R1a: Connect to Model, Large Procedure

This test measures server performance of the Search procedure without any session pool, thus the concurrent client connections and host sessions are both started in unison.

Figure 4. Maximum performance at about 1,250 screens per second Figure 4. Maximum performance at about 1,250 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    Time (sec)
    1.11
    1.81
    2.92
    5.28
    7.77
    13.33
    19.61
    26.47

    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    2.32%
    Transactions / sec
    9.01
    27.62
    34.25
    37.88
    38.61
    37.51
    38.25
    37.78

    Screens / sec
    297
    912
    1,130
    1,250
    1,274
    1,238
    1,262
    1,247

    Network Usage
    7%
    18%
    25%
    25%
    27%
    27%
    25%
    26%
    27%
    CPU Usage
    6%
    25%
    30%
    33%
    34%
    32%
    31%
    32%
    31%
    Memory (MB)
    26
    27
    27
    29
    30
    34
    40
    48
    54

Test R1b: Connect to Model, Small Procedure

This test measures server performance of the Update procedure without any session pool.

Figure 5. Maximum performance at about 400 screens per second Figure 5. Maximum performance at about 400 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    Time (sec)
    0.53
    1.26
    2.36
    4.42
    6.64
    11.27
    16.92

    % Failed







    1.10%
    Transactions / sec
    18.87
    39.68
    42.37
    45.25
    45.18
    44.37
    44.33

    Screens / sec
    170
    357
    381
    407
    407
    399
    399

    Network Usage
    2%
    3%
    8%
    10%
    11%
    11%
    11%
    10%
    CPU Usage
    5%
    6%
    13%
    16%
    17%
    15%
    17%
    18%
    Memory (MB)
    15
    15
    17
    19
    23
    29
    37
    45

Calculating Results for Connect to Model

Each Search transaction has 33 screen traversals, and about 1,250 screen traversals per second. Each Update transaction has 9 screen traversals, and about 400 screen traversals per second. With these values, we can calculate the time per screen traversal and connection time per transaction.

Time Per Transaction = Total Time / Number of Transactions
Time Per Transaction = Connect Time Per Transaction + (Number of Screen Traversals x Average Time Per Screen Traversal)
0.0264 = Connect Time Per Transaction + (33 x Average Time Per Screen Traversal)
0.0225 = Connect Time Per Transaction + (9 x Average Time Per Screen Traversal)
Connect Time Per Transaction = 0.021 sec
Average Time Per Screen Traversal = 0.00016 sec

Test R2a: Connect to Session Pool, Large Procedure

This test measures server performance of the Search procedure with a session pool. For all tests using session pools, the server is configured for 250 initial sessions in the session pool, and 5000 sessions maximum.

Figure 6. Maximum performance at about 3,000 screens per second Figure 6. Maximum performance at about 3,000 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    225
    250
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    2250
    2500
    Time (sec)
    1.05
    1.2
    1.6
    2.6
    3.63
    5.09
    7.55
    10.3
    11.69
    13.69
    17.01
    19.95
    20.63
    23.78
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    Transactions / sec
    9.52
    41.67
    62.50
    76.92
    82.64
    98.23
    99.34
    97.09
    106.93
    109.57
    102.88
    100.25
    109.06
    105.13
    Screens / sec
    267
    1167
    1750
    2154
    2314
    2750
    2781
    2718
    2994
    3068
    2881
    2807
    3054
    2944
    Network Usage
    3%
    16%
    35%
    50%
    55%
    65%
    68%
    70%
    75%
    75%
    78%
    76%
    79%
    77%
    CPU Usage
    6%
    6%
    11%
    43%
    53%
    64%
    71%
    86%
    95%
    95%
    96%
    99%
    99%
    99%
    Memory (MB)
    98
    98
    99
    101
    103
    103
    110
    115
    135
    121
    139
    163
    171
    178

Test R2b: Connect to Session Pool, Small Procedure

This test measures server performance of the Update procedure with a session pool.

Figure 7. Maximum performance at about 625 to 650 screens per second Figure 7. Maximum performance at about 625 to 650 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    225
    250
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    2250
    2500
    Time (sec)
    0.36
    0.50
    0.83
    1.57
    2.38
    3.78
    5.39
    6.84
    8.32
    9.76
    11.11
    12.88
    14.00
    15.22
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    Transactions / sec
    27.78
    100.00
    120.48
    119.76
    126.05
    132.28
    139.15
    146.20
    150.24
    153.69
    157.52
    155.28
    160.71
    164.26
    Screens / sec
    111
    400
    482
    479
    504
    529
    557
    585
    601
    615
    630
    621
    643
    657
    Network Usage
    2%
    7%
    10%
    17%
    21%
    22%
    24%
    23%
    25%
    29%
    28%
    29%
    29%
    30%
    CPU Usage
    2%
    9%
    11%
    14%
    24%
    28%
    32%
    33%
    38%
    45%
    48%
    49%
    46%
    47%
    Memory (MB)
    97
    97
    97
    98
    98
    98
    100
    100
    103
    105
    105
    107
    105
    105

Calculating Results for Connect to Session Pool

Each Search transaction has 28 screen traversals, and about 3,000 screen traversals per second. Each Update transaction has 4 screen traversals, and about 625 screen traversals per second. With these values, we can calculate the time per screen traversal and connection time per transaction.

Time Per Transaction = Total Time / Number of Transactions
Time Per Transaction = Connect Time Per Transaction + (Number of Screen Traversals x Average Time Per Screen Traversal)
0.0093 = Connect Time Per Transaction + (28 x Average Time Per Screen Traversal)
0.0064 = Connect Time Per Transaction + (4 x Average Time Per Screen Traversal)
Connect Time Per Transaction = 0.0059 sec
Average Time Per Screen Traversal = 0.00012 sec

Test R3a: Security Enabled, Large Procedure

This test measures server performance of the Search procedure with a session pool and security enabled in the server configuration. Due to overhead for authentication and encryption in client-server communication, performance is reduced compared to test R2a.

Figure 8. Maximum performance at about 310 screens per second Figure 8. Maximum performance at about 310 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    225
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    2250
    Time (sec)
    3.06
    5.67
    10.55
    19.64
    28.66
    48.45
    69.47
    88.72
    112.59
    133.64
    151.78
    179.5
     
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    high
    Transactions / sec
    3.27
    8.82
    9.48
    10.18
    10.47
    10.32
    10.80
    11.27
    11.10
    11.22
    11.53
    11.14
     
    Screens / sec
    92
    247
    265
    285
    293
    289
    302
    316
    311
    314
    323
    312
     
    Network Usage
    2%
    5%
    7%
    11%
    14%
    16%
    17%
    17%
    20%
    22%
    16%
    18%
    20%
    CPU Usage
    3%
    7%
    9%
    15%
    22%
    33%
    35%
    42%
    38%
    40%
    42%
    37%
    39%
    Memory (MB)
    97
    98
    99
    100
    104
    106
    117
    122
    121
    137
    146
    158
    171

Test R3b: Security Enabled, Small Procedure

This test measures server performance of the Update procedure with a session pool and security enabled in the server configuration. Due to overhead for authentication and encryption in client-server communication, performance is reduced compared to test R2b.

Figure 9. Maximum performance at about 46 screens per second Figure 9. Maximum performance at about 46 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    225
    250
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    2250
    2500
    Time (sec)
    2.50
    5.47
    9.94
    18.80
    28.10
    45.37
    66.89
    88.92
    107.46
    130.05
    149.09
    171.75
    192.43
     
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    3.88%
    Transactions / sec
    4.00
    9.14
    10.06
    10.64
    10.68
    11.02
    11.21
    11.25
    11.63
    11.53
    11.74
    11.64
    11.69
     
    Screens / sec
    16
    37
    40
    43
    43
    44
    45
    45
    47
    46
    47
    47
    47
     
    Network Usage
    1%
    2%
    2%
    3%
    4%
    8%
    9%
    11%
    10%
    12%
    11%
    12%
    12%
    13%
    CPU Usage
    2%
    3%
    5%
    6%
    7%
    9%
    8%
    15%
    14%
    17%
    16%
    18%
    16%
    16%
    Memory (MB)
    97
    98
    98
    99
    99
    100
    103
    106
    109
    109
    110
    114
    120
    123

Calculating Results with Security Enabled

Each Search transaction is about 310 screen traversals per second, and each Update transaction is about 46 screen traversals per second. With these values, the time per screen traversal and connection time per transaction can be calculated:

Time Per Transaction = Total Time / Number of Transactions
Time Per Transaction = Connect Time Per Transaction + (Number of Screen Traversals x Average Time Per Screen Traversal)
0.0903 = Connect Time Per Transaction + (28 x Average Time Per Screen Traversal)
0.0870 = Connect Time Per Transaction + (4 x Average Time Per Screen Traversal)
Connect Time Per Transaction = 0.086 sec
Average Time Per Screen Traversal = 0.00014 sec

Test R4a: All Logging and Recording Enabled, Large Procedure

This test measures server performance of the Search procedure with a session pool, session server configured to Log All Messages, and model debug messages configured to record everything. All files are written to the same local server drive. Due to the increased disk write activity associated with logging all messages, performance is reduced compared to test R2a.

Figure 10. Maximum performance at about 385 screens per second Figure 10. Maximum performance at about 385 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    Time (sec)
    1.16
    3.41
    8.11
    15.14
    21.17
    35.50
    55.01
    73.67
    89.30
    108.48
    127.07
    146.97
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    Transactions / sec
    8.62
    14.66
    12.33
    13.21
    14.17
    14.08
    13.63
    13.57
    14.00
    13.83
    13.77
    13.61
    Screens / sec
    241
    411
    345
    370
    397
    394
    382
    380
    392
    387
    386
    381
    Network Usage
    3%
    9%
    8%
    8%
    8%
    8%
    8%
    9%
    9%
    9%
    8%
    9%
    CPU Usage
    3%
    4%
    4%
    3%
    4%
    3%
    4%
    4%
    4%
    4%
    4%
    3%
    Memory (MB)
    97
    99
    100
    103
    106
    113
    123
    132
    145
    154
    164
    180

Test R4b: All Logging and Recording Enabled, Small Procedure

This test is the same as test R4a, except with the Update procedure. Due to the increased disk write activity associated with logging all messages, performance is reduced compared to test R2b.

Figure 11. At high concurrency, performance is about 110 screens per second Figure 11. At high concurrency, performance is about 110 screens per second
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    225
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    2250
    Time (sec)
    0.44
    0.72
    2.02
    4.37
    9.28
    18.23
    25.20
    37.11
    45.64
    54.25
    62.41
    73.43
    81.83
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    Transactions / sec
    22.73
    69.44
    49.50
    45.77
    32.33
    27.43
    29.76
    26.95
    27.39
    27.65
    28.04
    27.24
    27.50
    Screens / sec
    91
    278
    198
    183
    129
    110
    119
    108
    110
    111
    112
    109
    110
    Network Usage
    1%
    2%
    10%
    12%
    8%
    8%
    7%
    7%
    7%
    7%
    7%
    7%
    7%
    CPU Usage
    2%
    11%
    15%
    13%
    11%
    8%
    6%
    5%
    5%
    4%
    4%
    4%
    4%
    Memory (MB)
    98
    98
    98
    99
    101
    102
    103
    106
    107
    112
    112
    128
    135

Calculating Results with Logging and Recording

Each Search transaction is about 385 screen traversals per second, and each Update transaction is about 110 screen traversals per second. With these values, the time per screen traversal and connection time per transaction can be calculated:

Time Per Transaction = Total Time / Number of Transactions
Time Per Transaction = Connect Time Per Transaction + (Number of Screen Traversals x Average Time Per Screen Traversal)
0.0727 = Connect Time Per Transaction + (28 x Average Time Per Screen Traversal)
0.0364 = Connect Time Per Transaction + (4 x Average Time Per Screen Traversal)
Connect Time Per Transaction = 0.030 sec
Average Time Per Screen Traversal = 0.00152 sec

Test S1a: Connect to Model, Event Handlers, Large Procedure

This test measures server performance of the Search procedure without any session pool, and with 200 event handlers. Due to the event handler overhead, performance is reduced compared to test R1a.

10087_61.gif
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    Time (sec)
    1.78
    2.92
    4.45
    8.05
    10.83
    17.21
    24.77
    31.72
    40.73
    48.51
    57.28
     
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    3.10%
    Transactions / sec
    5.62
    17.12
    22.47
    24.84
    27.70
    29.05
    30.28
    31.53
    30.69
    30.92
    30.55
     
    Screens / sec
    185
    565
    742
    820
    914
    959
    999
    1040
    1013
    1020
    1008
     
    Network Usage
    2%
    12%
    17%
    18%
    20%
    20%
    20%
    21%
    21%
    22%
    23%
    23%
    CPU Usage
    7%
    20%
    46%
    57%
    69%
    79%
    83%
    85%
    84%
    85%
    85%
    84%
    Memory (MB)
    15
    16
    18
    21
    25
    32
    40
    48
    55
    63
    73
    80

Test S1b: Connect to Model, Event Handlers, Small Procedure

This test measures server performance of the Update procedure without any session pool, and with 40 event handlers. Due to the event handler overhead, performance is reduced compared to test R1b.

10087_62.gif
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    Time (sec)
    0.89
    1.69
    2.77
    4.98
    6.86
    11.97
    17.92
    23.95
     
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0.40%
    Transactions / sec
    11.24
    29.59
    36.10
    40.16
    43.73
    41.77
    41.85
    41.75
     
    Screens / sec
    101
    266
    325
    361
    394
    376
    377
    376
     
    Network Usage
    2%
    7%
    9%
    10%
    11%
    12%
    12%
    12%
    12%
    CPU Usage
    5%
    17%
    43%
    47%
    48%
    51%
    49%
    50%
    48%
    Memory (MB)
    15
    16
    18
    21
    25
    30
    39
    47
    54

Test S2a: Connect to Session Pool, Event Handlers, Large Procedure

This test measures server performance of the Search procedure with a session pool and 200 event handlers. Due to the event handler overhead, performance is reduced compared to test R2a. However, using the session pool improves performance compared to test S1a.

10087_63.gif
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    225
    250
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    2250
    2500
    Time (sec)
    1.69
    2.17
    3.01
    5.63
    8.21
    13.18
    19.47
    26.22
    32.92
    39.3
    45.41
    53.41
    58.94
     
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    5.64%
    Transactions / sec
    5.92
    23.04
    33.22
    35.52
    36.54
    37.94
    38.52
    38.14
    37.97
    38.17
    38.54
    37.45
    38.17
     
    Screens / sec
    166
    645
    930
    995
    1023
    1062
    1079
    1068
    1063
    1069
    1079
    1048
    1069
     
    Network Usage
    2%
    13%
    22%
    23%
    25%
    25%
    25%
    26%
    26%
    26%
    25%
    27%
    26%
    27%
    CPU Usage
    6%
    32%
    86%
    85%
    87%
    88%
    90%
    90%
    90%
    91%
    89%
    90%
    90%
    90%
    Memory (MB)
    99
    100
    101
    105
    106
    112
    116
    126
    131
    152
    156
    174
    173
    175

Test S2b: Connect to Session Pool, Event Handlers, Small Procedure

This test measures server performance of the Update procedure with a session pool and 40 event handlers. Due to the event handler overhead, performance is reduced compared to test R2a. However, using the session pool improves performance compared to test S2a.

10087_64.gif
    # of Clients
    1
    5
    10
    20
    30
    50
    75
    100
    125
    150
    175
    200
    225
    250
    # of Transactions
    10
    50
    100
    200
    300
    500
    750
    1000
    1250
    1500
    1750
    2000
    2250
    2500
    Time (sec)
    0.77
    1.02
    1.21
    2.01
    3.31
    4.94
    7.06
    9.47
    12.08
    14.34
    16.34
    19.12
    23.61
     
    % Failed
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    0.40%
    Transactions / sec
    12.99
    49.02
    82.64
    99.50
    90.63
    101.21
    106.23
    105.60
    103.48
    104.60
    107.10
    104.60
    95.30
     
    Screens / sec
    52
    196
    331
    398
    363
    405
    425
    422
    414
    418
    428
    418
    381
     
    Network Usage
    3%
    8%
    13%
    13%
    13%
    14%
    15%
    16%
    16%
    17%
    17%
    17%
    18%
    20%
    CPU Usage
    5%
    30
    54
    62
    80
    87
    90
    90
    90
    90
    89
    90
    89
    89
    Memory (MB)
    98
    98
    100
    100
    100
    102
    104
    106
    107
    111
    114
    118
    123
    129
Related Technical Notes
10030 Supported Platforms and Systems Requirements for Verastream Host Integrator
10052 Configuring Verastream Host Integrator 6.x Server Load Balancing
10059 Using Verastream Host Integrator with a Third-Party Load Balancer
10066 Configuring Recording of Model Debug Messages on the Verastream Server
10079 Verastream Host Integrator 6.x Security
40032 Verastream Host Integrator Server Logging
40999 Verastream Host Integrator Technical Notes

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